Live code reload
RuntimeCode
Edit a method body, save, and the running game picks up the change. No compile pause, no exit from Play Mode, no replaying three waves to reach the moment you were testing.
- State survives. Score, health and elapsed time carry across every edit.
- Every patch is logged with its file and how long it took.
- The strategy is checked, not assumed — at startup it patches one of its own methods and verifies the result really changed.


